Tutorial List


  1. Preparing your tools
  2. Getting the source
  3. Creating a Papervision Base Template
  4. Basic Template Usage
  5. Basic Texturing
  6. Loading Complex Models
  7. Basic Mouse Interaction
  8. Keyboard Interaction (To move the camera)
  9. Basic Interactivity
  10. Advanced Interactivity
  11. Advanced Interactivity 2
  12. Animation using Tweener

34 Comments

  1. Comment by abdel2388 on January 23, 2008 8:32 pm

    thank you so much,i had searched in the web for tutorials, i found that your tutorial are the best THANKS ;).
    i wish you could add more tutorials about the PV3D 2.0 in the future
    thanks…

  2. Comment by Dave on January 30, 2008 11:56 am

    tnx for your tutorial, but…
    where can i find the documentation api for pv3d 2.0? i’ve found only the documentation for 1.5 version…
    tnx

  3. Comment by dandanthepizzaman on January 30, 2008 7:28 pm

    Hi,

    Just wanted to say thanks for the great site. Since since PV3D2 came along, there is not much beginner help out there. Please keep it up!
    Dan

  4. Comment by Luke on January 31, 2008 1:00 am

    Hi Dave,

    Unfortunately there currently is no documentation for papervision 2.0. I believe that this is because the documentation is compiled from comments in the source code (Which is still in the alpha stage for 2.0), and therefore it isn’t complete.

    Thanks for the comment Dan, it’s great to hear that people are grateful!

    - Luke

  5. Comment by Jonas on February 1, 2008 2:53 pm

    I’m trying to replicate this tutorial and it seems to work fine with the cow DAE file example.

    But I’m tring to generate Collada files from the 3DS MAX exporter (simple primitives, no textures), and all files end up with the same Collada Class error, take a look at my output panel message:

    Papervision3D Public Alpha 2.0 - Great White (3.12.07)

    PV3D 2.0a WARNING : DO NOT USE WITH BETA 9 PLAYERS. ONLY WITH OFFICIAL TO TEST.
    CHECK YOUR VERSION!
    DisplayObject3D: null
    DisplayObject3D: null
    DisplayObject3D: null
    DisplayObject3D: Hedra01
    Collada material ColorMaterial not found.

    This “Collada material ColorMaterial not found.” is causing my test to fail. I think is some kind of error in the XML structure, but I had no success trying to correct it.

    Have you guys faced any similar problems?

    Links of my 3ds generated DAEs:
    http://download.caiotoon.com/dae/test.dae
    http://download.caiotoon.com/dae/plus.dae

    Thanks for any help.

  6. Comment by visualscoper on February 4, 2008 11:01 pm

    never mind guys
    got it working.
    Thanks for the help
    By the way Luke. Your tutorials are the best on the web. THANKS
    keep it up. hope to see more. cheers

  7. Comment by Mike on February 7, 2008 3:10 pm

    Hi,

    I am trying to add MovieClips with Buttons to a Cube. I got animations to work. But interactivity not. In earlier version there was InteractiveMovieMaterial() which could be passed to the materialsList of the cube. But in GreatWhite there is nothing like this.

    I suppose that therefore your init2D method should be used. But why not use the “InteractiveMovieMaterial” or better: Something similar. Or is that planned and not available due to the alpha or papervision2 ?

    In that case I would like to go back to 1.7 or 1.9.

    Mike

  8. Comment by HomerJay on February 15, 2008 8:16 pm

    Documentation for the GreatWhite can be found here:

    http://www.flashbookmarks.com/pv3ddoc/package-summary.html

  9. Comment by Flash Bookmarks on February 21, 2008 2:36 pm

    Great stuff keep them coming :)

  10. Comment by Luke on February 21, 2008 3:09 pm

    Hi,

    Thanks for the comment, and thanks for adding me to your site!

    -Luke

  11. Comment by xemel3000 on March 3, 2008 3:48 am

    Hi Guys,

    Not sure what the issue is but I’m trying to work through all of these tutorials and I keep getting the same error no matter what I do - 1000: Ambiguous reference to Vertex3D.

  12. Comment by xemel3000 on March 3, 2008 3:49 am

    Hi Guys again,

    Not sure what the issue is but I’m trying to work through all of these tutorials and I keep getting the same error no matter what I do - 1000: Ambiguous reference to Vertex3D.

  13. Comment by lnoel on March 5, 2008 4:49 pm

    Has anyone done any of this in Flex Builder? I am … and I am trying to get anything to show (finally without errors, but I am also without any imagery). Hating my mac right now.

  14. Comment by Jarryd on March 7, 2008 8:02 am

    Yeah I’m getting the same problem, and am building the example within Flex Builder 3, so maybe that’s the problem?

    “1000: Ambiguous reference to Vertex3D.”

    I have to run the coneExample.as through an .fla with the same name, and call the file via the Document Class.

    PaperBase, coneExample and greatWhite folders are all in the same directory as each other.

    Within FB3, PaperBase is a source to coneExample, just as in FlashDevelop.

    Thanks for any help!

  15. Comment by Jarryd on March 11, 2008 12:47 am

    Well I figured it out. Apparently if you have 2 versions of papervision in the same directory, it will come up with this error. So delete an older version :).

  16. Comment by pete on March 12, 2008 1:25 pm

    Luke, there’s some seriously great info on this site. Can’t thank you enough for sharing you knowledge!

  17. Comment by Peter Briers on March 13, 2008 9:58 am

    Thank you VERY much for these tutorials!

  18. Comment by Eric on March 14, 2008 1:23 pm

    You rock!

  19. Comment by Scott on April 2, 2008 10:48 pm

    Any ideas on why these errors would be showing up in flash?

    1046: Type was not found or was not a compile-time constant: Viewport3D.

  20. Comment by xerode on April 11, 2008 1:53 pm

    Just wanted to say thanks for these excellent tutorials - easily the most comprehensive for those of us just starting out with papervision

  21. Comment by Peter on May 2, 2008 1:40 pm

    Hey Luke,

    just wondering is there’s a way to stop/pause the rendering of the processframe function.
    Have been looking for this all around but didn’t find any direction on that..

    Thanks.

  22. Comment by Martí on May 5, 2008 6:31 pm

    response at the “local configuration/application data” BUG
    respuesta al bug de “configuración local/datos de programa”

    http://www.flashdevelop.org/community/viewtopic.php?t=2730&sid=17766d4f5798a8d43b37d859d37c6fb9

    :)

  23. Comment by MadMax on May 7, 2008 4:31 am

    I haven’t used the tutorials yet but I have had a preliminary look around and like what I see.

    I am also seeing from comments a lot of people have problems (and this is not limited to your tutorials by the way) which stem back to classpaths, or having results with white/blank screens, and also depending on whether people are using Flash IDE, FlashDevelop or FLEX, and if I may suggest that it would be wonderful if these issues were addressed in their own sections or FAQ or knowledgebase of some sort, or links to where people might find answers. PV3D and AS3 are difficult to get into, and when you run into blank screens it really does frustrate.

    Thankyou for trying to help those of us less experienced. Keep up the good work, and plaudits for actually attempting to answer questions. I’ve been trying for a while to get various PV3D examples happening, some work some don’t and I have experienced (not necessarily solved) many of the issues discussed.

    Cheers,
    Max

  24. Comment by zaheer on May 14, 2008 8:40 pm

    hi there if anyone can help PLEASE DO…
    im using flash cs3 with paper vision 1.5 on mac, and have tried several times to use papervision, specifically the tutorial in computer arts however when i place the Papervision component i get an output message of:
    DisplayObject3D: null
    Papervision3D Beta 1.5 (23.07.07)

    please help!!!
    thanks in advance

  25. Comment by Andre Basso on June 5, 2008 8:49 pm

    Amazing tutorials! Thanks….

    I’m a total newbie at this and I’m having a hard time with something….. Has anyone figured out how to get an animated camera from a 3D program to work in PV3D? I know I can export the cam into a Collada file but then what? The code required to access that camera doesn’t seem very straightforward or easy… I’ve scoured the GreatWhite classes and the ascollada classes for some kind of clue but I don’t know if I’m looking for the right thing…. any thoughts….maybe this is really easy, but I don’t really know what I’m doing… THX!

  26. Comment by MakingMeMark on June 11, 2008 5:10 am

    Just wanted to say a BIG thank you to Luke for his tutorials.
    I’ve spent the last few hours going through them all step-by-step and everything worked a treat for me.

    Yes, it can be a steep learning curve and it can be annoying setting up FlashDevelop and Classpaths etc but if you follow Luke’s directions, you’ll get there.

    Now it’s just up to me to put this knowledge to use!

  27. Comment by nocona on June 14, 2008 10:47 pm

    Hi Luke,

    I have a question. I am stepping through all your tutorials using Flex Builder 3. However, all my objects are placed at the bottom right corner of my screen. My viewports are shifted to the right bottom of my screen as well, and my left side has a couple inches of blank space.

    Do you have any idea why this is happening and what I can do about it?

  28. Comment by nocona on June 15, 2008 12:42 am

    Hey,

    I figured it out. I just needed to set my stage width and height. So I put in this line “[SWF(width=”800″, height=”600″, backgroundColor=”#ffffff”)]” right above my “public class Main extends PaperBase{…”

    Thanks for all the GREAT tutorials :-).

  29. Comment by Bill on June 20, 2008 12:33 am

    V2 documentation

    http://www.paultondeur.com/files/papervision3d/documentation/Public_Alpha_2.0/index.html?all-index-A.html&index-list.html

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  32. Comment by omair on July 9, 2008 6:49 am

    You are great Luke. Thanks for the tutorials.

    Cheers.
    Omair

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  34. Comment by pat on July 14, 2008 9:40 pm

    Great stuff here. However I cant find a single online tutorial for creating a 3d skybox to use for panoramic viewers. I’ve seen tutorials for the office etc but they go into more of the details that you need after you make the skybox or virtual room. I wanted to know things like, what zoom and focus settings to set the sphere (or cube) to. How to map the bitmap to the 3d object and how to move around without going outside the sphere

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