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Tag Archives: Papervision Tutorial
Adding XML to the Papervision Coverflow
As a simple addition to yesterday’s coverflow post, I wanted to show the same example but with loading images via XML. For simplicity sake the XML is loaded and parsed all in the main file. The structure for our XML … Continue reading
A Simple Papervision Coverflow
There are several great AS3 / Papervision Coverflows out there but today I set out to create one in it’s simplest form. There are no bells and whistles, just a stripped down coverflow with it’s core functionality. It’s up to … Continue reading
Posted in Actionscript 3 Papervision, Actionscript 3.0, Examples, Papervision 3D, Papervision Coverflow, Tutorials, TweenLite
Tagged Actionscript 3.0, BasicView.as, InteractiveScene3DEvent, Papervision 3D, Papervision Animation using TweenLite, Papervision Coverflow, Papervision Tutorial, Tutorial
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A Simple Papervision Carousel
This week I set out to create a Papervision Carousel in it’s simplest form. At the heart of this carousel is a simple “for” loop / math which places the items in a circle in 3D space for (var i:int … Continue reading
Fix Z-Sorting issues with the QuadrantRenderEngine
Another way to solve your z-sorting issues is the use of the Quadrant Render Engine. The QuadrantRenderEngine only takes one parameter (type). The three “types” of filtering available to you are: QuadrantRenderEngine.ALL_FILTERS QuadrantRenderEngine.CORRECT_Z_FILTER QuadrantRenderEngine.QUAD_SPLIT_FILTER For a full explanation of each … Continue reading
Fix Z-Sorting Issues Using Viewport Layers
Take a look at the sphere on the left. Ever had this happen to you and wondered if there was a good way to get rid of it? One of the ways we use is by adding a viewport layer. … Continue reading
Advanced Interactivity
This is just another example of how to do some advanced interactivity in Papervision 3D. This tutorial is just a slightly updated version of the #10 : Advanced Interactivity tutorial from a while back. Here is what has been updated: … Continue reading