Tag Archives: Cylinder

Papervision 3D Controlling Top and Bottom Cylinder Materials

While working on a project this morning I came across the need to have a different material applied to a primitive cylinder. After digging through the Cylinder source code I came across these lines if (fBottomFace) aFace.push( new Triangle3D(this, [aP1, … Continue reading

Posted in Actionscript 3 Papervision, Actionscript 3.0, AS3, Examples, Papervision, Papervision 3D, Source Code, Tutorials | Tagged , , , | 2 Comments