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	<title>Comments on: Physics in Papervision</title>
	<atom:link href="http://papervision2.com/physics-in-papervision/feed/" rel="self" type="application/rss+xml" />
	<link>http://papervision2.com/physics-in-papervision/</link>
	<description>Papervision2.com - Best resource for Papervision3d tutorials</description>
	<lastBuildDate>Fri, 12 Mar 2010 01:15:43 +0000</lastBuildDate>
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		<title>By: BePresents.com</title>
		<link>http://papervision2.com/physics-in-papervision/comment-page-1/#comment-13564</link>
		<dc:creator>BePresents.com</dc:creator>
		<pubDate>Thu, 07 May 2009 23:36:56 +0000</pubDate>
		<guid isPermaLink="false">http://papervision2.com/physics-in-papervision/#comment-13564</guid>
		<description>This is great!

Do you have any mechanism worked into your code yet to give different objects different weights, for the bounces?   And what about immovable objects?

If no, I&#039;ll adapt DisplayObject3d.as to incorporate those.</description>
		<content:encoded><![CDATA[<p>This is great!</p>
<p>Do you have any mechanism worked into your code yet to give different objects different weights, for the bounces?   And what about immovable objects?</p>
<p>If no, I&#8217;ll adapt DisplayObject3d.as to incorporate those.</p>
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	<item>
		<title>By: Shajby</title>
		<link>http://papervision2.com/physics-in-papervision/comment-page-1/#comment-6717</link>
		<dc:creator>Shajby</dc:creator>
		<pubDate>Fri, 30 Jan 2009 18:51:06 +0000</pubDate>
		<guid isPermaLink="false">http://papervision2.com/physics-in-papervision/#comment-6717</guid>
		<description>Hi,

I have tried to demonstrate new physics engine jiglib on my bowling game :)

http://moth.cz/bowl/bowlec.html</description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>I have tried to demonstrate new physics engine jiglib on my bowling game :)</p>
<p><a href="http://moth.cz/bowl/bowlec.html" rel="nofollow">http://moth.cz/bowl/bowlec.html</a></p>
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		<title>By: Rocky</title>
		<link>http://papervision2.com/physics-in-papervision/comment-page-1/#comment-2442</link>
		<dc:creator>Rocky</dc:creator>
		<pubDate>Fri, 24 Oct 2008 16:50:51 +0000</pubDate>
		<guid isPermaLink="false">http://papervision2.com/physics-in-papervision/#comment-2442</guid>
		<description>The solution to the DisplayObject3D is the following:

you insert these 2 lines in the class

public var Acceleration:Vertex3D = new Vertex3D(0, 0, 0);
public var PreviousPosition:Vertex3D = new Vertex3D(0,0,0);

and you import the Vertex3D class to the package.

That&#039;s how I got mine to work.</description>
		<content:encoded><![CDATA[<p>The solution to the DisplayObject3D is the following:</p>
<p>you insert these 2 lines in the class</p>
<p>public var Acceleration:Vertex3D = new Vertex3D(0, 0, 0);<br />
public var PreviousPosition:Vertex3D = new Vertex3D(0,0,0);</p>
<p>and you import the Vertex3D class to the package.</p>
<p>That&#8217;s how I got mine to work.</p>
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	<item>
		<title>By: Adam</title>
		<link>http://papervision2.com/physics-in-papervision/comment-page-1/#comment-1370</link>
		<dc:creator>Adam</dc:creator>
		<pubDate>Thu, 11 Sep 2008 00:42:28 +0000</pubDate>
		<guid isPermaLink="false">http://papervision2.com/physics-in-papervision/#comment-1370</guid>
		<description>Thank you soooo much for your brilliant examples.  I was able to use your collision detection ideas to solve some frustrating issues I was having.</description>
		<content:encoded><![CDATA[<p>Thank you soooo much for your brilliant examples.  I was able to use your collision detection ideas to solve some frustrating issues I was having.</p>
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		<title>By: quentin</title>
		<link>http://papervision2.com/physics-in-papervision/comment-page-1/#comment-953</link>
		<dc:creator>quentin</dc:creator>
		<pubDate>Tue, 12 Aug 2008 14:44:00 +0000</pubDate>
		<guid isPermaLink="false">http://papervision2.com/physics-in-papervision/#comment-953</guid>
		<description>Hello Luke,
Papervision 2 it&#039;s great i think that it was change interactivity on the web.
But i&#039;m the same error that Maceo, i had to replace DisplayObject3D class but it doesn&#039;t work and make trouble with another project like &quot;Fun with Filters&quot;.
Maybe it&#039;s us can you check the new Displayobject class ? thx</description>
		<content:encoded><![CDATA[<p>Hello Luke,<br />
Papervision 2 it&#8217;s great i think that it was change interactivity on the web.<br />
But i&#8217;m the same error that Maceo, i had to replace DisplayObject3D class but it doesn&#8217;t work and make trouble with another project like &#8220;Fun with Filters&#8221;.<br />
Maybe it&#8217;s us can you check the new Displayobject class ? thx</p>
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	<item>
		<title>By: Maceo</title>
		<link>http://papervision2.com/physics-in-papervision/comment-page-1/#comment-687</link>
		<dc:creator>Maceo</dc:creator>
		<pubDate>Tue, 15 Jul 2008 14:58:32 +0000</pubDate>
		<guid isPermaLink="false">http://papervision2.com/physics-in-papervision/#comment-687</guid>
		<description>It doesn&#039;t work... there seems a problem with the override function in the vertex3d class. i think something is wrong with your new &quot;DisplayObject3D&quot;!!! can u check this????</description>
		<content:encoded><![CDATA[<p>It doesn&#8217;t work&#8230; there seems a problem with the override function in the vertex3d class. i think something is wrong with your new &#8220;DisplayObject3D&#8221;!!! can u check this????</p>
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	<item>
		<title>By: wizim</title>
		<link>http://papervision2.com/physics-in-papervision/comment-page-1/#comment-580</link>
		<dc:creator>wizim</dc:creator>
		<pubDate>Sun, 29 Jun 2008 12:15:40 +0000</pubDate>
		<guid isPermaLink="false">http://papervision2.com/physics-in-papervision/#comment-580</guid>
		<description>oh i see it.Thx</description>
		<content:encoded><![CDATA[<p>oh i see it.Thx</p>
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	</item>
	<item>
		<title>By: wizim</title>
		<link>http://papervision2.com/physics-in-papervision/comment-page-1/#comment-579</link>
		<dc:creator>wizim</dc:creator>
		<pubDate>Sun, 29 Jun 2008 12:12:02 +0000</pubDate>
		<guid isPermaLink="false">http://papervision2.com/physics-in-papervision/#comment-579</guid>
		<description>WoW  where is your PaperBase Class? give me pleasssssse.</description>
		<content:encoded><![CDATA[<p>WoW  where is your PaperBase Class? give me pleasssssse.</p>
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	<item>
		<title>By: Amanita</title>
		<link>http://papervision2.com/physics-in-papervision/comment-page-1/#comment-573</link>
		<dc:creator>Amanita</dc:creator>
		<pubDate>Wed, 25 Jun 2008 08:23:46 +0000</pubDate>
		<guid isPermaLink="false">http://papervision2.com/physics-in-papervision/#comment-573</guid>
		<description>Sorry, but GreatWhite doesn`t work. Phong shader materials classes is wrong ((</description>
		<content:encoded><![CDATA[<p>Sorry, but GreatWhite doesn`t work. Phong shader materials classes is wrong ((</p>
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	<item>
		<title>By: Amanita</title>
		<link>http://papervision2.com/physics-in-papervision/comment-page-1/#comment-544</link>
		<dc:creator>Amanita</dc:creator>
		<pubDate>Tue, 17 Jun 2008 10:32:33 +0000</pubDate>
		<guid isPermaLink="false">http://papervision2.com/physics-in-papervision/#comment-544</guid>
		<description>What kind of Papervision3D version do you have???</description>
		<content:encoded><![CDATA[<p>What kind of Papervision3D version do you have???</p>
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