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	<title>Comments on: Loading Complex Models (v2)</title>
	<atom:link href="http://papervision2.com/loading-complex-models-v2/feed/" rel="self" type="application/rss+xml" />
	<link>http://papervision2.com/loading-complex-models-v2/</link>
	<description>Papervision2.com - Best resource for Papervision3d tutorials</description>
	<lastBuildDate>Thu, 15 Jul 2010 18:38:35 +0000</lastBuildDate>
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	<item>
		<title>By: Stefan</title>
		<link>http://papervision2.com/loading-complex-models-v2/comment-page-1/#comment-69058</link>
		<dc:creator>Stefan</dc:creator>
		<pubDate>Mon, 31 May 2010 08:31:34 +0000</pubDate>
		<guid isPermaLink="false">http://papervision2.com/?p=250#comment-69058</guid>
		<description>Hi,

Thanks for the great tutorial. I&#039;m just starting to learn AS3 and Papervision for some projects. I have one question:

The files work just fine, i&#039;ve applied a new texture to the cow and it loads just fine, but when i try to replace the original .dae file with a model i need (also .dae, i just replace yours and keep the same name &quot;cow.dae&quot;), i get an error:

&quot;TypeError: Error #1009: Cannot access a property or method of a null object reference.
	at org.papervision3d.objects.parsers::Collada/buildObject()
	at org.papervision3d.objects.parsers::Collada/parseGeometry()
	at org.papervision3d.objects.parsers::Collada/parseNode()
	at org.papervision3d.objects.parsers::Collada/parseScene()
	at org.papervision3d.objects.parsers::Collada/buildCollada()
	at org.papervision3d.objects.parsers::Collada/onComplete()
	at flash.events::EventDispatcher/dispatchEventFunction()
	at flash.events::EventDispatcher/dispatchEvent()
	at flash.net::URLLoader/onComplete()
&quot;

What&#039;s this about? how can i make it work? Any ideeas?

Thanks a lot :)
Stefan</description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>Thanks for the great tutorial. I&#8217;m just starting to learn AS3 and Papervision for some projects. I have one question:</p>
<p>The files work just fine, i&#8217;ve applied a new texture to the cow and it loads just fine, but when i try to replace the original .dae file with a model i need (also .dae, i just replace yours and keep the same name &#8220;cow.dae&#8221;), i get an error:</p>
<p>&#8220;TypeError: Error #1009: Cannot access a property or method of a null object reference.<br />
	at org.papervision3d.objects.parsers::Collada/buildObject()<br />
	at org.papervision3d.objects.parsers::Collada/parseGeometry()<br />
	at org.papervision3d.objects.parsers::Collada/parseNode()<br />
	at org.papervision3d.objects.parsers::Collada/parseScene()<br />
	at org.papervision3d.objects.parsers::Collada/buildCollada()<br />
	at org.papervision3d.objects.parsers::Collada/onComplete()<br />
	at flash.events::EventDispatcher/dispatchEventFunction()<br />
	at flash.events::EventDispatcher/dispatchEvent()<br />
	at flash.net::URLLoader/onComplete()<br />
&#8221;</p>
<p>What&#8217;s this about? how can i make it work? Any ideeas?</p>
<p>Thanks a lot :)<br />
Stefan</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Waanders</title>
		<link>http://papervision2.com/loading-complex-models-v2/comment-page-1/#comment-42677</link>
		<dc:creator>Waanders</dc:creator>
		<pubDate>Sun, 11 Apr 2010 14:11:31 +0000</pubDate>
		<guid isPermaLink="false">http://papervision2.com/?p=250#comment-42677</guid>
		<description>Nevermind, got it!</description>
		<content:encoded><![CDATA[<p>Nevermind, got it!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Waanders</title>
		<link>http://papervision2.com/loading-complex-models-v2/comment-page-1/#comment-42675</link>
		<dc:creator>Waanders</dc:creator>
		<pubDate>Sun, 11 Apr 2010 13:22:09 +0000</pubDate>
		<guid isPermaLink="false">http://papervision2.com/?p=250#comment-42675</guid>
		<description>I am an experienced 3d artist, but new to actionscript in general.

Simple question; I get it to compile without errors, but get a blank window.

Where do I set up the texture + model so that it loads it?</description>
		<content:encoded><![CDATA[<p>I am an experienced 3d artist, but new to actionscript in general.</p>
<p>Simple question; I get it to compile without errors, but get a blank window.</p>
<p>Where do I set up the texture + model so that it loads it?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: carno</title>
		<link>http://papervision2.com/loading-complex-models-v2/comment-page-1/#comment-29718</link>
		<dc:creator>carno</dc:creator>
		<pubDate>Sun, 31 Jan 2010 14:08:54 +0000</pubDate>
		<guid isPermaLink="false">http://papervision2.com/?p=250#comment-29718</guid>
		<description>So can you animate the separate parts of the loaded object? In this example - can you make the bell on the cow&#039;s neck swing, or make her walk etc.?</description>
		<content:encoded><![CDATA[<p>So can you animate the separate parts of the loaded object? In this example &#8211; can you make the bell on the cow&#8217;s neck swing, or make her walk etc.?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: realfriend</title>
		<link>http://papervision2.com/loading-complex-models-v2/comment-page-1/#comment-29387</link>
		<dc:creator>realfriend</dc:creator>
		<pubDate>Wed, 20 Jan 2010 21:22:08 +0000</pubDate>
		<guid isPermaLink="false">http://papervision2.com/?p=250#comment-29387</guid>
		<description>I change .dae

but
 
INFO: Viewport autoScaleToStage : Papervision has changed the Stage scale mode. 
INFO: BitmapFileMaterial: Loading bitmap from daeModel/guy.jpg 
ERROR: BitmapFileMaterial: Unable to load file daeModel/guy.jpg 
ERROR: COLLADA file load error 

Can you help me?</description>
		<content:encoded><![CDATA[<p>I change .dae</p>
<p>but</p>
<p>INFO: Viewport autoScaleToStage : Papervision has changed the Stage scale mode.<br />
INFO: BitmapFileMaterial: Loading bitmap from daeModel/guy.jpg<br />
ERROR: BitmapFileMaterial: Unable to load file daeModel/guy.jpg<br />
ERROR: COLLADA file load error </p>
<p>Can you help me?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nebukam</title>
		<link>http://papervision2.com/loading-complex-models-v2/comment-page-1/#comment-29188</link>
		<dc:creator>Nebukam</dc:creator>
		<pubDate>Fri, 15 Jan 2010 02:31:30 +0000</pubDate>
		<guid isPermaLink="false">http://papervision2.com/?p=250#comment-29188</guid>
		<description>Hi Wolf,

don&#039;t be afraid, the rotation instruction are only called one time in the constructor (and so, applied one time only). If you wanna see the cow rotating, just copy paste 

            cow.pitch( -10);

in the rendering part (not because it call the render function, but because this function is called every frame. Any recurring instruction make the job done).

Btw, you can also use cow.yaw(n), cow.rotationX += n, etc.</description>
		<content:encoded><![CDATA[<p>Hi Wolf,</p>
<p>don&#8217;t be afraid, the rotation instruction are only called one time in the constructor (and so, applied one time only). If you wanna see the cow rotating, just copy paste </p>
<p>            cow.pitch( -10);</p>
<p>in the rendering part (not because it call the render function, but because this function is called every frame. Any recurring instruction make the job done).</p>
<p>Btw, you can also use cow.yaw(n), cow.rotationX += n, etc.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: GuessWho: Augmented Reality Project &#171; OhNit</title>
		<link>http://papervision2.com/loading-complex-models-v2/comment-page-1/#comment-29105</link>
		<dc:creator>GuessWho: Augmented Reality Project &#171; OhNit</dc:creator>
		<pubDate>Wed, 13 Jan 2010 08:30:26 +0000</pubDate>
		<guid isPermaLink="false">http://papervision2.com/?p=250#comment-29105</guid>
		<description>[...] post, I plan to go through it more fully later! Btw, &#8220;cow in the sourcecode is a reference to a tutorial where i first learned to add colladas in papervision. Use something like the code in that tutorial [...]</description>
		<content:encoded><![CDATA[<p>[...] post, I plan to go through it more fully later! Btw, &#8220;cow in the sourcecode is a reference to a tutorial where i first learned to add colladas in papervision. Use something like the code in that tutorial [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: wolf</title>
		<link>http://papervision2.com/loading-complex-models-v2/comment-page-1/#comment-27729</link>
		<dc:creator>wolf</dc:creator>
		<pubDate>Sun, 27 Dec 2009 16:37:53 +0000</pubDate>
		<guid isPermaLink="false">http://papervision2.com/?p=250#comment-27729</guid>
		<description>Hi, 

I&#039;ve used my own model instead of the cow, everything seems to load perfectly except it doesn&#039;t rotate. I&#039;ve copied paste the exact same codes. Any ideas why? thanks !!</description>
		<content:encoded><![CDATA[<p>Hi, </p>
<p>I&#8217;ve used my own model instead of the cow, everything seems to load perfectly except it doesn&#8217;t rotate. I&#8217;ve copied paste the exact same codes. Any ideas why? thanks !!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: BonesMcChan</title>
		<link>http://papervision2.com/loading-complex-models-v2/comment-page-1/#comment-27521</link>
		<dc:creator>BonesMcChan</dc:creator>
		<pubDate>Wed, 23 Dec 2009 18:44:10 +0000</pubDate>
		<guid isPermaLink="false">http://papervision2.com/?p=250#comment-27521</guid>
		<description>Can this load .png textures that have transparency?</description>
		<content:encoded><![CDATA[<p>Can this load .png textures that have transparency?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Basic Mouse Interaction (v2) at Papervision 3D Tutorials</title>
		<link>http://papervision2.com/loading-complex-models-v2/comment-page-1/#comment-24508</link>
		<dc:creator>Basic Mouse Interaction (v2) at Papervision 3D Tutorials</dc:creator>
		<pubDate>Mon, 23 Nov 2009 01:10:25 +0000</pubDate>
		<guid isPermaLink="false">http://papervision2.com/?p=250#comment-24508</guid>
		<description>[...] Job Postings                  &#171; Loading Complex Models (v2) [...]</description>
		<content:encoded><![CDATA[<p>[...] Job Postings                  &laquo; Loading Complex Models (v2) [...]</p>
]]></content:encoded>
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