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	<title>Comments on: Fix Z-Sorting Issues Using Viewport Layers</title>
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	<link>http://papervision2.com/fix-z-sorting-issues-using-viewport-layers/</link>
	<description>Papervision2.com - Best resource for Papervision3d tutorials</description>
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		<title>By: Fixing Z-sorting in Papervision 3D at Jozef Chúťka&#39;s blog</title>
		<link>http://papervision2.com/fix-z-sorting-issues-using-viewport-layers/comment-page-1/#comment-33505</link>
		<dc:creator>Fixing Z-sorting in Papervision 3D at Jozef Chúťka&#39;s blog</dc:creator>
		<pubDate>Thu, 04 Mar 2010 15:23:29 +0000</pubDate>
		<guid isPermaLink="false">http://papervision2.com/?p=305#comment-33505</guid>
		<description>[...] Fix Z-Sorting Issues Using Viewport Layers [...]</description>
		<content:encoded><![CDATA[<p>[...] Fix Z-Sorting Issues Using Viewport Layers [...]</p>
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		<title>By: Charlie</title>
		<link>http://papervision2.com/fix-z-sorting-issues-using-viewport-layers/comment-page-1/#comment-27051</link>
		<dc:creator>Charlie</dc:creator>
		<pubDate>Fri, 18 Dec 2009 14:32:38 +0000</pubDate>
		<guid isPermaLink="false">http://papervision2.com/?p=305#comment-27051</guid>
		<description>@Alex

You are correct. You do not need to call addDisplayObject3D() on the object that you call getChildLayer because upon creating the layer we are adding the sphere. Where would need to call addDisplayObject3D is when you want to add more objects to that viewport layer.</description>
		<content:encoded><![CDATA[<p>@Alex</p>
<p>You are correct. You do not need to call addDisplayObject3D() on the object that you call getChildLayer because upon creating the layer we are adding the sphere. Where would need to call addDisplayObject3D is when you want to add more objects to that viewport layer.</p>
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		<title>By: Alex Boia</title>
		<link>http://papervision2.com/fix-z-sorting-issues-using-viewport-layers/comment-page-1/#comment-27036</link>
		<dc:creator>Alex Boia</dc:creator>
		<pubDate>Fri, 18 Dec 2009 13:03:11 +0000</pubDate>
		<guid isPermaLink="false">http://papervision2.com/?p=305#comment-27036</guid>
		<description>Is the call viewportLayer.addDisplayObject3D(sphere); really necessary?...Because as far as i can tell, the sphere is added to the layer when the layer is first created with viewport.getChildLayer :-?</description>
		<content:encoded><![CDATA[<p>Is the call viewportLayer.addDisplayObject3D(sphere); really necessary?&#8230;Because as far as i can tell, the sphere is added to the layer when the layer is first created with viewport.getChildLayer :-?</p>
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		<title>By: Charlie</title>
		<link>http://papervision2.com/fix-z-sorting-issues-using-viewport-layers/comment-page-1/#comment-25047</link>
		<dc:creator>Charlie</dc:creator>
		<pubDate>Sat, 28 Nov 2009 22:29:11 +0000</pubDate>
		<guid isPermaLink="false">http://papervision2.com/?p=305#comment-25047</guid>
		<description>@ge5 - What would you like explained?</description>
		<content:encoded><![CDATA[<p>@ge5 &#8211; What would you like explained?</p>
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	<item>
		<title>By: ge5</title>
		<link>http://papervision2.com/fix-z-sorting-issues-using-viewport-layers/comment-page-1/#comment-25037</link>
		<dc:creator>ge5</dc:creator>
		<pubDate>Sat, 28 Nov 2009 21:05:23 +0000</pubDate>
		<guid isPermaLink="false">http://papervision2.com/?p=305#comment-25037</guid>
		<description>this seems to do the trick/can anyone explain??
http://kode80.com/2009/10/26/per-pixel-depth-clipping/</description>
		<content:encoded><![CDATA[<p>this seems to do the trick/can anyone explain??<br />
<a href="http://kode80.com/2009/10/26/per-pixel-depth-clipping/" rel="nofollow">http://kode80.com/2009/10/26/per-pixel-depth-clipping/</a></p>
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		<title>By: Charlie</title>
		<link>http://papervision2.com/fix-z-sorting-issues-using-viewport-layers/comment-page-1/#comment-24940</link>
		<dc:creator>Charlie</dc:creator>
		<pubDate>Fri, 27 Nov 2009 23:00:19 +0000</pubDate>
		<guid isPermaLink="false">http://papervision2.com/?p=305#comment-24940</guid>
		<description>Another tutorial to come will be utilizing papervision QuadTree support:
http://blog.papervision3d.org/2008/10/14/papervision-quadtree-support/

Edit: Tutorial Added:
- http://papervision2.com/fixing-z-sorting-issues-with-the-quadrantrenderengine/</description>
		<content:encoded><![CDATA[<p>Another tutorial to come will be utilizing papervision QuadTree support:<br />
<a href="http://blog.papervision3d.org/2008/10/14/papervision-quadtree-support/" rel="nofollow">http://blog.papervision3d.org/2008/10/14/papervision-quadtree-support/</a></p>
<p>Edit: Tutorial Added:<br />
- <a href="http://papervision2.com/fixing-z-sorting-issues-with-the-quadrantrenderengine/" rel="nofollow">http://papervision2.com/fixing-z-sorting-issues-with-the-quadrantrenderengine/</a></p>
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	<item>
		<title>By: Charlie</title>
		<link>http://papervision2.com/fix-z-sorting-issues-using-viewport-layers/comment-page-1/#comment-24939</link>
		<dc:creator>Charlie</dc:creator>
		<pubDate>Fri, 27 Nov 2009 22:58:29 +0000</pubDate>
		<guid isPermaLink="false">http://papervision2.com/?p=305#comment-24939</guid>
		<description>True. This does not solve for all situations where z-sorting rears its ugly head. It is a solution. What solutions would you offer?</description>
		<content:encoded><![CDATA[<p>True. This does not solve for all situations where z-sorting rears its ugly head. It is a solution. What solutions would you offer?</p>
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	<item>
		<title>By: away4m</title>
		<link>http://papervision2.com/fix-z-sorting-issues-using-viewport-layers/comment-page-1/#comment-24937</link>
		<dc:creator>away4m</dc:creator>
		<pubDate>Fri, 27 Nov 2009 22:36:01 +0000</pubDate>
		<guid isPermaLink="false">http://papervision2.com/?p=305#comment-24937</guid>
		<description>it&#039;s not solution for mixed objects z sorting problem .sphere always top of the plane and when rotating entire objects we will faced another big problem.We have to dynamicly sort this layers.</description>
		<content:encoded><![CDATA[<p>it&#8217;s not solution for mixed objects z sorting problem .sphere always top of the plane and when rotating entire objects we will faced another big problem.We have to dynamicly sort this layers.</p>
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