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	<title>Papervision 2</title>
	<link>http://papervision2.com</link>
	<description>The best resource for Papervision3d tutorials</description>
	<lastBuildDate>Mon, 10 Mar 2008 16:35:47 +0000</lastBuildDate>
	<docs>http://backend.userland.com/rss092</docs>
	<language>en</language>
	
	<item>
		<title>12. Animation using Tweener</title>
		<description><![CDATA[Hi,
In this tutorial we're going to use Tweener to move a cube around. This will teach you basics of animation, and how to use Tweener (which is awesome).
The example that I've produced is this:

<object	type="application/x-shockwave-flash"
			data="http://papervision2.com/wp-content/tween.swf"
			width="600"
			height="300">
	<param name="movie" value="http://papervision2.com/wp-content/tween.swf" />
</object>
So, in this example our solid red cube is trying to stay inside our green wireframe cube. [...]]]></description>
		<link>http://papervision2.com/12-animation-using-tweener/</link>
			</item>
	<item>
		<title>Update and Downloads Section</title>
		<description><![CDATA[Hi,
I haven't written a post in a while so I felt it was time to share what I've been playing around with.
I've put up a new downloads section where you can download various pieces of code that I've been creating, including code for parsing Heightmaps (click here) and Sculpted Prims (click here).
I'll have a proper [...]]]></description>
		<link>http://papervision2.com/update-and-downloads-section/</link>
			</item>
	<item>
		<title>Panorama Viewer</title>
		<description><![CDATA[*FIXED!!*
Here's a really simple example, all it does is texture a sphere and rotate it depending on what the camera is doing:
Click Here (1.3Mb download so I didn't embed this one) 
Source Code (Uses the Base Class):
View as Plain Text (Copyable)
Actionscript:




/**


* ...


* @author Luke Mitchell


* @version 1


*/


&#160;


package  &#123;


&#160;&#160; &#160;import org.papervision3d.materials.BitmapFileMaterial;


&#160;&#160; &#160;import flash.events.MouseEvent;


&#160;&#160; &#160;import org.papervision3d.materials.ColorMaterial;


&#160;&#160; &#160;import [...]]]></description>
		<link>http://papervision2.com/panorama-viewer/</link>
			</item>
	<item>
		<title>11. Advanced Interactivity 2</title>
		<description><![CDATA[This tutorial will show you how to handle full interactivity on an objects surface, just as if it's a normal movieclip.
For my example, I've made this. The red spot in the centre is a button. You can click it to toggle it's glow on and off. The other button will reveal how it works!
[kml_flashembed movie="http://papervision2.com/wp-content/MCTex.swf" [...]]]></description>
		<link>http://papervision2.com/advanced-interactivity-2/</link>
			</item>
	<item>
		<title>We Have Forums</title>
		<description><![CDATA[We have forums!
I've set up a Papervision 3d forum at http://papervision2.com/forum/
Hopefully these forums will help everyone to solve common problems that they're having with Papervision. I'm going to fill them with some problems which we've resolved in the past so they're all in one place.
I've set up Help, General Chat, Suggestions and Examples forums. If [...]]]></description>
		<link>http://papervision2.com/forums/</link>
			</item>
	<item>
		<title>10. Advanced Interactivity</title>
		<description><![CDATA[Today we're going to learn how to handle more advanced interactivity. We'll be making something like this:

<object	type="application/x-shockwave-flash"
			data="http://papervision2.com/wp-content/advancedinteractive.swf"
			width="400"
			height="400">
	<param name="movie" value="http://papervision2.com/wp-content/advancedinteractive.swf" />
</object>
Click on a face of the cube to zoom into it. Click it again to make the cube spin again.
So, in this tutorial I'm going to show you exactly how to work out which material [...]]]></description>
		<link>http://papervision2.com/10-advanced-interactivity/</link>
			</item>
	<item>
		<title>9. Basic Interactivity</title>
		<description><![CDATA[In this tutorial, we're going to learn how to handle "interactive scene3d events", in particular the events which occur when your mouse moves over an object, out of an object and clicks an object. We're going to make something like this:
<object	type="application/x-shockwave-flash"
			data="http://papervision2.com/wp-content/basicinteractive.swf"
			width="400"
			height="400">
	<param name="movie" value="http://papervision2.com/wp-content/basicinteractive.swf" />
</object>
When you place your mouse over the plane, the material will [...]]]></description>
		<link>http://papervision2.com/basic-interactivity/</link>
			</item>
	<item>
		<title>Poll Results</title>
		<description><![CDATA[Hi,
Thanks for voting! The poll results are in, and I'll be publishing the next tutorials in this order:

Basic Interactivity
Advanced Interactivity
Advanced Texturing
Creating an interface
Using Multiple Cameras and Scenes
I'll publish more effects and shading examples

Interactivity tutorials coming right up!!
Be sure to check back later!
- Luke
]]></description>
		<link>http://papervision2.com/poll-results/</link>
			</item>
	<item>
		<title>What Next?</title>
		<description><![CDATA[Hi Everyone,
I've been thinking about the next tutorial, but I can't decide which one to write first. Help me out!
I've posted a poll in the sidebar, I'll run that for a few days then I'll decide which order to create my next tutorials in from the result.
Results will be posted on Friday!
Thanks, and get voting!
-Luke
]]></description>
		<link>http://papervision2.com/what-next/</link>
			</item>
	<item>
		<title>8. Keyboard Interaction (To move the camera)</title>
		<description><![CDATA[In this tutorial I'm going to cover keyboard interaction.

<object	type="application/x-shockwave-flash"
			data="/wp-content/downloads/keyboard1.swf"
			width="400"
			height="300">
	<param name="movie" value="/wp-content/downloads/keyboard1.swf" />
</object>
(use W,A,S and D)
The very first thing we need to do before we start is to go right back and edit the base class. We're going to make it accept more than one camera, then we can dynamically select the camera, [...]]]></description>
		<link>http://papervision2.com/8-keyboard-interaction-to-move-the-camera/</link>
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