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	<title>Papervision 3D Tutorials &#187; TweenLite</title>
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		<title>A Simple Papervision Coverflow</title>
		<link>http://papervision2.com/a-simple-papervision-coverflow/</link>
		<comments>http://papervision2.com/a-simple-papervision-coverflow/#comments</comments>
		<pubDate>Thu, 24 Dec 2009 23:42:25 +0000</pubDate>
		<dc:creator>Charlie</dc:creator>
				<category><![CDATA[Actionscript 3 Papervision]]></category>
		<category><![CDATA[Actionscript 3.0]]></category>
		<category><![CDATA[Examples]]></category>
		<category><![CDATA[Papervision 3D]]></category>
		<category><![CDATA[Papervision Coverflow]]></category>
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		<category><![CDATA[BasicView.as]]></category>
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		<guid isPermaLink="false">http://papervision2.com/?p=406</guid>
		<description><![CDATA[There are several great AS3 / Papervision Coverflows out there but today I set out to create one in it's simplest form. There are no bells and whistles, just a stripped down coverflow with it's core functionality. It's up to you to add an XML feed, Flickr feed, or setup your images in an array [...]]]></description>
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		<title>Papervision Explode Image / Rebuild</title>
		<link>http://papervision2.com/papervision-explode-image-rebuild/</link>
		<comments>http://papervision2.com/papervision-explode-image-rebuild/#comments</comments>
		<pubDate>Thu, 24 Dec 2009 18:17:05 +0000</pubDate>
		<dc:creator>Charlie</dc:creator>
				<category><![CDATA[Actionscript 3 Papervision]]></category>
		<category><![CDATA[Actionscript 3.0]]></category>
		<category><![CDATA[Papervision 3D]]></category>
		<category><![CDATA[Source Code]]></category>
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		<category><![CDATA[BasicView.as]]></category>
		<category><![CDATA[Explode Image]]></category>
		<category><![CDATA[Foomonger]]></category>
		<category><![CDATA[MovieMaterial]]></category>
		<category><![CDATA[Papervision]]></category>
		<category><![CDATA[Papervision Animation using TweenLite]]></category>
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		<guid isPermaLink="false">http://papervision2.com/?p=383</guid>
		<description><![CDATA[In early 2008 I wrote a blog article on how to explode an image and rebuild it again. Recently this effect has been used in some amazing ways. Site's like Audi have taken this concept much further with the rows of these tiny boxes swimming in formation. Today I decided to re-create that simple effect [...]]]></description>
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		<title>Advanced Interactivity</title>
		<link>http://papervision2.com/advanced-interactivity/</link>
		<comments>http://papervision2.com/advanced-interactivity/#comments</comments>
		<pubDate>Thu, 26 Nov 2009 21:47:16 +0000</pubDate>
		<dc:creator>Charlie</dc:creator>
				<category><![CDATA[Actionscript 3.0]]></category>
		<category><![CDATA[Papervision 3D]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[TweenLite]]></category>
		<category><![CDATA[Add new tag]]></category>
		<category><![CDATA[BasicView.as]]></category>
		<category><![CDATA[InteractiveScene3DEvent]]></category>
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		<category><![CDATA[Papervision Animation using TweenLite]]></category>
		<category><![CDATA[Papervision Tutorial]]></category>

		<guid isPermaLink="false">http://papervision2.com/?p=285</guid>
		<description><![CDATA[This is just another example of how to do some advanced interactivity in Papervision 3D. This tutorial is just a slightly updated version of the #10 : Advanced Interactivity tutorial from a while back. Here is what has been updated: 1) Removed InteractiveScene3DEvent and replaced it with standard MouseEvents 2) Updated to use papervision's BasicView.as [...]]]></description>
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		<title>Advanced Interactivity (Without InteractiveScene3DEvent)</title>
		<link>http://papervision2.com/advanced-interactivity-3/</link>
		<comments>http://papervision2.com/advanced-interactivity-3/#comments</comments>
		<pubDate>Thu, 26 Nov 2009 20:51:04 +0000</pubDate>
		<dc:creator>Charlie</dc:creator>
				<category><![CDATA[Actionscript 3 Papervision]]></category>
		<category><![CDATA[Examples]]></category>
		<category><![CDATA[Source Code]]></category>
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		<guid isPermaLink="false">http://papervision2.com/?p=275</guid>
		<description><![CDATA[There are multiple ways of accomplishing any task. With papervision that statement holds true. When you want to interact with 3D objects one way we have found works very well is to apply the MouseEvent's to the textureFile and bypass the InteractiveScene3DEvent all together. Here are a few things to remember when working with anything [...]]]></description>
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		<title>Animation Using TweenLite</title>
		<link>http://papervision2.com/animation-using-tweenlite/</link>
		<comments>http://papervision2.com/animation-using-tweenlite/#comments</comments>
		<pubDate>Thu, 26 Nov 2009 18:29:31 +0000</pubDate>
		<dc:creator>Charlie</dc:creator>
				<category><![CDATA[Actionscript 3.0]]></category>
		<category><![CDATA[Papervision 3D]]></category>
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		<category><![CDATA[Papervision Animation using TweenLite]]></category>
		<category><![CDATA[Papervision Tutorial]]></category>

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		<description><![CDATA[In this tutorial we're going to use TweenLite to move a cube around. This will teach you basics of animation, and how to use TweenLite. In this example our solid red cube is trying to stay inside our green wireframe cube. Every time the red cube gets itself positioned completely inside the green cube, the [...]]]></description>
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