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	<title>Papervision 3D Tutorials &#187; Papervision</title>
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	<link>http://papervision2.com</link>
	<description>Papervision2.com - Best resource for Papervision3d tutorials</description>
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		<title>Papervision Isometric View &amp; Pathfinding with as3isolib and A* (A Star)</title>
		<link>http://papervision2.com/papervision-isometric-view-pathfinding-using-as3isolib-and-a-a-star/</link>
		<comments>http://papervision2.com/papervision-isometric-view-pathfinding-using-as3isolib-and-a-a-star/#comments</comments>
		<pubDate>Mon, 22 Feb 2010 21:21:41 +0000</pubDate>
		<dc:creator>Charlie</dc:creator>
				<category><![CDATA[A Star]]></category>
		<category><![CDATA[A*]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[Actionscript 3.0]]></category>
		<category><![CDATA[Papervision]]></category>
		<category><![CDATA[Papervision 3D]]></category>
		<category><![CDATA[Pathfinding]]></category>
		<category><![CDATA[Source Code]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[as3isolib]]></category>
		<category><![CDATA[AStar]]></category>
		<category><![CDATA[isometric]]></category>
		<category><![CDATA[papervision and isometric]]></category>

		<guid isPermaLink="false">http://papervision2.com/?p=445</guid>
		<description><![CDATA[View Example This week's example / tutorial is how to mix Papervision with as3isolib and A* (pronounced A Star) for a nice 3D isometric pathfinding experience. The version of A* that I am using comes straight out of Keith Peters book AdvancedEd ActionScript 3.0 Animation. Anyone looking to cover advanced animation topics in Flash should [...]]]></description>
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		<slash:comments>11</slash:comments>
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		<title>A Simple Papervision Carousel</title>
		<link>http://papervision2.com/a-simple-papervision-carousel/</link>
		<comments>http://papervision2.com/a-simple-papervision-carousel/#comments</comments>
		<pubDate>Thu, 24 Dec 2009 00:38:33 +0000</pubDate>
		<dc:creator>Charlie</dc:creator>
				<category><![CDATA[3D Carousel]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[Actionscript 3 Papervision]]></category>
		<category><![CDATA[Actionscript 3.0]]></category>
		<category><![CDATA[Papervision]]></category>
		<category><![CDATA[Papervision 3D]]></category>
		<category><![CDATA[Source Code]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[BasicView.as]]></category>
		<category><![CDATA[BitmapFileMaterial]]></category>
		<category><![CDATA[Papervision Tutorial]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[TweenLite]]></category>

		<guid isPermaLink="false">http://papervision2.com/?p=349</guid>
		<description><![CDATA[This week I set out to create a Papervision Carousel in it's simplest form. At the heart of this carousel is a simple "for" loop / math which places the items in a circle in 3D space PLAIN TEXT Actionscript: for &#40;var i:int = 0; i &#60;planes.length; i++&#41; &#123; &#160; &#160; var angle:Number &#160; &#160;= [...]]]></description>
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		<slash:comments>7</slash:comments>
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		<title>Basic Texturing (v2)</title>
		<link>http://papervision2.com/basic-texturing-v2/</link>
		<comments>http://papervision2.com/basic-texturing-v2/#comments</comments>
		<pubDate>Sun, 22 Nov 2009 23:52:12 +0000</pubDate>
		<dc:creator>Charlie</dc:creator>
				<category><![CDATA[Actionscript 3 Papervision]]></category>
		<category><![CDATA[Actionscript 3.0]]></category>
		<category><![CDATA[Papervision]]></category>
		<category><![CDATA[Papervision 3D]]></category>
		<category><![CDATA[Source Code]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Add new tag]]></category>
		<category><![CDATA[BitmapMaterial]]></category>
		<category><![CDATA[Papervision Tutorial]]></category>

		<guid isPermaLink="false">http://papervision2.com/?p=242</guid>
		<description><![CDATA[Even if you had a chance to look at Getting started using BasicView.as this tutorial provides another example of basic texturing in Papervision. In Papervision for the most part you have objects (planes, cubes, cones, 3D Models, etc) and then you have the textures or materials that you add to these objects. Think of it [...]]]></description>
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		<slash:comments>4</slash:comments>
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		<title>Getting started using BasicView.as</title>
		<link>http://papervision2.com/getting-started-using-basicviewas/</link>
		<comments>http://papervision2.com/getting-started-using-basicviewas/#comments</comments>
		<pubDate>Sun, 22 Nov 2009 23:11:42 +0000</pubDate>
		<dc:creator>Charlie</dc:creator>
				<category><![CDATA[Actionscript 3 Papervision]]></category>
		<category><![CDATA[Actionscript 3.0]]></category>
		<category><![CDATA[Papervision]]></category>
		<category><![CDATA[Papervision 3D]]></category>
		<category><![CDATA[Source Code]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Add new tag]]></category>
		<category><![CDATA[BasicView.as]]></category>

		<guid isPermaLink="false">http://papervision2.com/?p=232</guid>
		<description><![CDATA[In a previous tutorial (Creating a Papervision Base Template) we created a base Papervision template that we could re-use. Now however Papervision includes a form of this base template called BasicView.as With just a few lines of code you're up and running. Here is the very simple / basic use of BasicView.as: PLAIN TEXT Actionscript: [...]]]></description>
		<wfw:commentRss>http://papervision2.com/getting-started-using-basicviewas/feed/</wfw:commentRss>
		<slash:comments>9</slash:comments>
		</item>
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		<title>Papervision 3D Controlling Top and Bottom Cylinder Materials</title>
		<link>http://papervision2.com/papervision-3d-controlling-top-and-bottom-cylinder-materials/</link>
		<comments>http://papervision2.com/papervision-3d-controlling-top-and-bottom-cylinder-materials/#comments</comments>
		<pubDate>Mon, 17 Aug 2009 17:07:18 +0000</pubDate>
		<dc:creator>Charlie</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[Actionscript 3 Papervision]]></category>
		<category><![CDATA[Actionscript 3.0]]></category>
		<category><![CDATA[Examples]]></category>
		<category><![CDATA[Papervision]]></category>
		<category><![CDATA[Papervision 3D]]></category>
		<category><![CDATA[Source Code]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Cylinder]]></category>
		<category><![CDATA[Materials]]></category>
		<category><![CDATA[Tutorial]]></category>

		<guid isPermaLink="false">http://papervision2.com/?p=217</guid>
		<description><![CDATA[While working on a project this morning I came across the need to have a different material applied to a primitive cylinder. After digging through the Cylinder source code I came across these lines PLAIN TEXT Actionscript: if &#40;fBottomFace&#41; aFace.push&#40; new Triangle3D&#40;this, &#91;aP1, aP3, aP2&#93;, matInstance, &#91;aP1uv, aP3uv, aP2uv&#93;&#41; &#41;; &#160; //and &#160; if &#40;fTopFace&#41; [...]]]></description>
		<wfw:commentRss>http://papervision2.com/papervision-3d-controlling-top-and-bottom-cylinder-materials/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Code / Programs it&#8217;s hard to live without</title>
		<link>http://papervision2.com/code-programs/</link>
		<comments>http://papervision2.com/code-programs/#comments</comments>
		<pubDate>Fri, 02 Jan 2009 18:33:56 +0000</pubDate>
		<dc:creator>Charlie</dc:creator>
				<category><![CDATA[Papervision]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[BulkLoader]]></category>
		<category><![CDATA[FlashDevelop]]></category>
		<category><![CDATA[Foomonger]]></category>
		<category><![CDATA[Gaia]]></category>
		<category><![CDATA[Tweener]]></category>

		<guid isPermaLink="false">http://papervision2.com/?p=52</guid>
		<description><![CDATA[Here is a quick list of Classes / Packages and programs that seem to make life just that much easier. This is a list based off of things we use daily for quick development of agency type Flash sites. This is in no way a complete list but anyone just wanting to increase their productivity [...]]]></description>
		<wfw:commentRss>http://papervision2.com/code-programs/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Papervision Double Sided Plane</title>
		<link>http://papervision2.com/double-sided-plane/</link>
		<comments>http://papervision2.com/double-sided-plane/#comments</comments>
		<pubDate>Tue, 09 Dec 2008 19:43:28 +0000</pubDate>
		<dc:creator>Charlie</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[Actionscript 3 Papervision]]></category>
		<category><![CDATA[Actionscript 3.0]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Papervision]]></category>
		<category><![CDATA[Papervision 3D]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Double Sided Plane]]></category>
		<category><![CDATA[Tutorial]]></category>

		<guid isPermaLink="false">http://papervision2.com/double-sided-plane/</guid>
		<description><![CDATA[Thanks to Luke I am the new proud owner of Papervision2.com. He is keeping busy and just ran out of time. I know he is sad to see it go, but glad that someone can take over and continue helping the Flash / Papervision community. To introduce myself, I decided to take a tutorial from [...]]]></description>
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		<slash:comments>12</slash:comments>
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