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	<title>Papervision 3D Tutorials &#187; Actionscript 3 Papervision</title>
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		<title>Adding XML to the Papervision Coverflow</title>
		<link>http://papervision2.com/adding-xml-to-the-papervision-coverflow/</link>
		<comments>http://papervision2.com/adding-xml-to-the-papervision-coverflow/#comments</comments>
		<pubDate>Sat, 26 Dec 2009 04:01:07 +0000</pubDate>
		<dc:creator>Charlie</dc:creator>
				<category><![CDATA[Actionscript 3 Papervision]]></category>
		<category><![CDATA[Actionscript 3.0]]></category>
		<category><![CDATA[Examples]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Loading XML]]></category>
		<category><![CDATA[Papervision 3D]]></category>
		<category><![CDATA[Papervision Coverflow]]></category>
		<category><![CDATA[Source Code]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[BasicView.as]]></category>
		<category><![CDATA[InteractiveScene3DEvent]]></category>
		<category><![CDATA[Papervision Tutorial]]></category>
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		<guid isPermaLink="false">http://papervision2.com/?p=420</guid>
		<description><![CDATA[As a simple addition to yesterday's coverflow post, I wanted to show the same example but with loading images via XML. For simplicity sake the XML is loaded and parsed all in the main file. The structure for our XML is very simple: PLAIN TEXT XML: &#60;?xml version="1.0" encoding="utf-8" ?&#62; &#60;data&#62; &#160; &#160; &#60;image&#62;&#60;![CDATA[images/image1.jpg]]&#62;&#60;/image&#62; &#160; [...]]]></description>
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		<slash:comments>10</slash:comments>
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		<title>A Simple Papervision Coverflow</title>
		<link>http://papervision2.com/a-simple-papervision-coverflow/</link>
		<comments>http://papervision2.com/a-simple-papervision-coverflow/#comments</comments>
		<pubDate>Thu, 24 Dec 2009 23:42:25 +0000</pubDate>
		<dc:creator>Charlie</dc:creator>
				<category><![CDATA[Actionscript 3 Papervision]]></category>
		<category><![CDATA[Actionscript 3.0]]></category>
		<category><![CDATA[Examples]]></category>
		<category><![CDATA[Papervision 3D]]></category>
		<category><![CDATA[Papervision Coverflow]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[TweenLite]]></category>
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		<category><![CDATA[Papervision Animation using TweenLite]]></category>
		<category><![CDATA[Papervision Tutorial]]></category>
		<category><![CDATA[Tutorial]]></category>

		<guid isPermaLink="false">http://papervision2.com/?p=406</guid>
		<description><![CDATA[There are several great AS3 / Papervision Coverflows out there but today I set out to create one in it's simplest form. There are no bells and whistles, just a stripped down coverflow with it's core functionality. It's up to you to add an XML feed, Flickr feed, or setup your images in an array [...]]]></description>
		<wfw:commentRss>http://papervision2.com/a-simple-papervision-coverflow/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
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		<title>Papervision Explode Image / Rebuild</title>
		<link>http://papervision2.com/papervision-explode-image-rebuild/</link>
		<comments>http://papervision2.com/papervision-explode-image-rebuild/#comments</comments>
		<pubDate>Thu, 24 Dec 2009 18:17:05 +0000</pubDate>
		<dc:creator>Charlie</dc:creator>
				<category><![CDATA[Actionscript 3 Papervision]]></category>
		<category><![CDATA[Actionscript 3.0]]></category>
		<category><![CDATA[Papervision 3D]]></category>
		<category><![CDATA[Source Code]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[TweenLite]]></category>
		<category><![CDATA[BasicView.as]]></category>
		<category><![CDATA[Explode Image]]></category>
		<category><![CDATA[Foomonger]]></category>
		<category><![CDATA[MovieMaterial]]></category>
		<category><![CDATA[Papervision]]></category>
		<category><![CDATA[Papervision Animation using TweenLite]]></category>
		<category><![CDATA[Tutorial]]></category>

		<guid isPermaLink="false">http://papervision2.com/?p=383</guid>
		<description><![CDATA[In early 2008 I wrote a blog article on how to explode an image and rebuild it again. Recently this effect has been used in some amazing ways. Site's like Audi have taken this concept much further with the rows of these tiny boxes swimming in formation. Today I decided to re-create that simple effect [...]]]></description>
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		<slash:comments>3</slash:comments>
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		<title>A Simple Papervision Carousel</title>
		<link>http://papervision2.com/a-simple-papervision-carousel/</link>
		<comments>http://papervision2.com/a-simple-papervision-carousel/#comments</comments>
		<pubDate>Thu, 24 Dec 2009 00:38:33 +0000</pubDate>
		<dc:creator>Charlie</dc:creator>
				<category><![CDATA[3D Carousel]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[Actionscript 3 Papervision]]></category>
		<category><![CDATA[Actionscript 3.0]]></category>
		<category><![CDATA[Papervision]]></category>
		<category><![CDATA[Papervision 3D]]></category>
		<category><![CDATA[Source Code]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[BasicView.as]]></category>
		<category><![CDATA[BitmapFileMaterial]]></category>
		<category><![CDATA[Papervision Tutorial]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[TweenLite]]></category>

		<guid isPermaLink="false">http://papervision2.com/?p=349</guid>
		<description><![CDATA[This week I set out to create a Papervision Carousel in it's simplest form. At the heart of this carousel is a simple "for" loop / math which places the items in a circle in 3D space PLAIN TEXT Actionscript: for &#40;var i:int = 0; i &#60;planes.length; i++&#41; &#123; &#160; &#160; var angle:Number &#160; &#160;= [...]]]></description>
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		<slash:comments>7</slash:comments>
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		<title>Fix Z-Sorting Issues Using Viewport Layers</title>
		<link>http://papervision2.com/fix-z-sorting-issues-using-viewport-layers/</link>
		<comments>http://papervision2.com/fix-z-sorting-issues-using-viewport-layers/#comments</comments>
		<pubDate>Fri, 27 Nov 2009 02:56:31 +0000</pubDate>
		<dc:creator>Charlie</dc:creator>
				<category><![CDATA[Actionscript 3 Papervision]]></category>
		<category><![CDATA[Papervision 3D]]></category>
		<category><![CDATA[Source Code]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Z-Sorting Issues]]></category>
		<category><![CDATA[BasicView.as]]></category>
		<category><![CDATA[Papervision Tutorial]]></category>
		<category><![CDATA[Z-Sorting]]></category>

		<guid isPermaLink="false">http://papervision2.com/?p=305</guid>
		<description><![CDATA[Take a look at the sphere on the left. Ever had this happen to you and wondered if there was a good way to get rid of it? One of the ways we use is by adding a viewport layer. This works much the same as adding a new layer in flash or adding movieclip [...]]]></description>
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		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Advanced Interactivity (Without InteractiveScene3DEvent)</title>
		<link>http://papervision2.com/advanced-interactivity-3/</link>
		<comments>http://papervision2.com/advanced-interactivity-3/#comments</comments>
		<pubDate>Thu, 26 Nov 2009 20:51:04 +0000</pubDate>
		<dc:creator>Charlie</dc:creator>
				<category><![CDATA[Actionscript 3 Papervision]]></category>
		<category><![CDATA[Examples]]></category>
		<category><![CDATA[Source Code]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[TweenLite]]></category>
		<category><![CDATA[BasicView.as]]></category>
		<category><![CDATA[MaterialsList]]></category>
		<category><![CDATA[Papervision Animation using TweenLite]]></category>
		<category><![CDATA[Papervision Tutorial]]></category>
		<category><![CDATA[Tutorial]]></category>

		<guid isPermaLink="false">http://papervision2.com/?p=275</guid>
		<description><![CDATA[There are multiple ways of accomplishing any task. With papervision that statement holds true. When you want to interact with 3D objects one way we have found works very well is to apply the MouseEvent's to the textureFile and bypass the InteractiveScene3DEvent all together. Here are a few things to remember when working with anything [...]]]></description>
		<wfw:commentRss>http://papervision2.com/advanced-interactivity-3/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Basic Mouse Interaction (v2)</title>
		<link>http://papervision2.com/basic-mouse-interaction-v2/</link>
		<comments>http://papervision2.com/basic-mouse-interaction-v2/#comments</comments>
		<pubDate>Mon, 23 Nov 2009 01:10:18 +0000</pubDate>
		<dc:creator>Charlie</dc:creator>
				<category><![CDATA[Actionscript 3 Papervision]]></category>
		<category><![CDATA[Examples]]></category>
		<category><![CDATA[Papervision 3D]]></category>
		<category><![CDATA[Source Code]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Actionscript 3.0]]></category>
		<category><![CDATA[BasicView.as]]></category>
		<category><![CDATA[InteractiveScene3DEvent]]></category>
		<category><![CDATA[Papervision Tutorial]]></category>
		<category><![CDATA[Tutorial]]></category>

		<guid isPermaLink="false">http://papervision2.com/?p=257</guid>
		<description><![CDATA[In the previous tutorial we showed you how to load a 3D model into Papervision. Now we are just going to show you how to rotate that model based off of your mouse movements. The process is very simple. Since our render function is like the engine of our animations that is where we will [...]]]></description>
		<wfw:commentRss>http://papervision2.com/basic-mouse-interaction-v2/feed/</wfw:commentRss>
		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>Basic Texturing (v2)</title>
		<link>http://papervision2.com/basic-texturing-v2/</link>
		<comments>http://papervision2.com/basic-texturing-v2/#comments</comments>
		<pubDate>Sun, 22 Nov 2009 23:52:12 +0000</pubDate>
		<dc:creator>Charlie</dc:creator>
				<category><![CDATA[Actionscript 3 Papervision]]></category>
		<category><![CDATA[Actionscript 3.0]]></category>
		<category><![CDATA[Papervision]]></category>
		<category><![CDATA[Papervision 3D]]></category>
		<category><![CDATA[Source Code]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Add new tag]]></category>
		<category><![CDATA[BitmapMaterial]]></category>
		<category><![CDATA[Papervision Tutorial]]></category>

		<guid isPermaLink="false">http://papervision2.com/?p=242</guid>
		<description><![CDATA[Even if you had a chance to look at Getting started using BasicView.as this tutorial provides another example of basic texturing in Papervision. In Papervision for the most part you have objects (planes, cubes, cones, 3D Models, etc) and then you have the textures or materials that you add to these objects. Think of it [...]]]></description>
		<wfw:commentRss>http://papervision2.com/basic-texturing-v2/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Getting started using BasicView.as</title>
		<link>http://papervision2.com/getting-started-using-basicviewas/</link>
		<comments>http://papervision2.com/getting-started-using-basicviewas/#comments</comments>
		<pubDate>Sun, 22 Nov 2009 23:11:42 +0000</pubDate>
		<dc:creator>Charlie</dc:creator>
				<category><![CDATA[Actionscript 3 Papervision]]></category>
		<category><![CDATA[Actionscript 3.0]]></category>
		<category><![CDATA[Papervision]]></category>
		<category><![CDATA[Papervision 3D]]></category>
		<category><![CDATA[Source Code]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Add new tag]]></category>
		<category><![CDATA[BasicView.as]]></category>

		<guid isPermaLink="false">http://papervision2.com/?p=232</guid>
		<description><![CDATA[In a previous tutorial (Creating a Papervision Base Template) we created a base Papervision template that we could re-use. Now however Papervision includes a form of this base template called BasicView.as With just a few lines of code you're up and running. Here is the very simple / basic use of BasicView.as: PLAIN TEXT Actionscript: [...]]]></description>
		<wfw:commentRss>http://papervision2.com/getting-started-using-basicviewas/feed/</wfw:commentRss>
		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>Time for an upgrade. Updated tutorials coming soon!</title>
		<link>http://papervision2.com/papervision-updated-tutorial/</link>
		<comments>http://papervision2.com/papervision-updated-tutorial/#comments</comments>
		<pubDate>Sun, 22 Nov 2009 19:38:58 +0000</pubDate>
		<dc:creator>Charlie</dc:creator>
				<category><![CDATA[Actionscript 3 Papervision]]></category>
		<category><![CDATA[Releases]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[PaperBase]]></category>
		<category><![CDATA[Papervision]]></category>
		<category><![CDATA[Papervision Tutorial]]></category>

		<guid isPermaLink="false">http://papervision2.com/?p=227</guid>
		<description><![CDATA[In an effort to keep the information on this site up to date over the next few weeks we will be re-writing the majority of the tutorials on this site. All new tutorials will include: 1) More up to date PV3D code. 2) A version that can be compiled with the Flash IDE 3) A [...]]]></description>
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		<slash:comments>0</slash:comments>
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