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	<title>Comments on: 11. Advanced Interactivity 2</title>
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	<link>http://papervision2.com/advanced-interactivity-2/</link>
	<description>Papervision2.com - Best resource for Papervision3d tutorials</description>
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		<title>By: Jose Campos</title>
		<link>http://papervision2.com/advanced-interactivity-2/comment-page-2/#comment-33514</link>
		<dc:creator>Jose Campos</dc:creator>
		<pubDate>Thu, 04 Mar 2010 21:22:26 +0000</pubDate>
		<guid isPermaLink="false">http://papervision2.com/advanced-interactivity-2/#comment-33514</guid>
		<description>Hello everyone, i need some help, what i want to do is to add an event listener to a 3d object it self not to it&#039;s materials, any help will be appreciated.

Regards!</description>
		<content:encoded><![CDATA[<p>Hello everyone, i need some help, what i want to do is to add an event listener to a 3d object it self not to it&#8217;s materials, any help will be appreciated.</p>
<p>Regards!</p>
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		<title>By: El Salta</title>
		<link>http://papervision2.com/advanced-interactivity-2/comment-page-2/#comment-18011</link>
		<dc:creator>El Salta</dc:creator>
		<pubDate>Wed, 26 Aug 2009 11:59:35 +0000</pubDate>
		<guid isPermaLink="false">http://papervision2.com/advanced-interactivity-2/#comment-18011</guid>
		<description>Hello!! first: Great tutorials collection, congratulations!! Im follow one by one!!! thanks!!
I have a cuestion.. what happens if the function for my button (my MC button) is in the same button (movieclip), in his own timeline? How i can call a function inside of my button? Is strictly necesary that the function is in my Papervision AS? Sorry about my english.. understand you my question? 	
I already have my button programmed before
Thanks very much!!</description>
		<content:encoded><![CDATA[<p>Hello!! first: Great tutorials collection, congratulations!! Im follow one by one!!! thanks!!<br />
I have a cuestion.. what happens if the function for my button (my MC button) is in the same button (movieclip), in his own timeline? How i can call a function inside of my button? Is strictly necesary that the function is in my Papervision AS? Sorry about my english.. understand you my question?<br />
I already have my button programmed before<br />
Thanks very much!!</p>
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		<title>By: Mywoda</title>
		<link>http://papervision2.com/advanced-interactivity-2/comment-page-2/#comment-17662</link>
		<dc:creator>Mywoda</dc:creator>
		<pubDate>Wed, 19 Aug 2009 16:54:34 +0000</pubDate>
		<guid isPermaLink="false">http://papervision2.com/advanced-interactivity-2/#comment-17662</guid>
		<description>Great example!  But this won&#039;t work if you have multiple objects in the viewport.

Kudos!</description>
		<content:encoded><![CDATA[<p>Great example!  But this won&#8217;t work if you have multiple objects in the viewport.</p>
<p>Kudos!</p>
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		<title>By: FlashSpec</title>
		<link>http://papervision2.com/advanced-interactivity-2/comment-page-2/#comment-14304</link>
		<dc:creator>FlashSpec</dc:creator>
		<pubDate>Sat, 23 May 2009 17:55:32 +0000</pubDate>
		<guid isPermaLink="false">http://papervision2.com/advanced-interactivity-2/#comment-14304</guid>
		<description>aytek - good point. I guess the solution would be a timer that checks is the mouse is still on the button. Maybe that would &quot;wake up&quot; the mouse :)

Check out some of my stuff: http://bit.ly/CtVgv</description>
		<content:encoded><![CDATA[<p>aytek &#8211; good point. I guess the solution would be a timer that checks is the mouse is still on the button. Maybe that would &#8220;wake up&#8221; the mouse :)</p>
<p>Check out some of my stuff: <a href="http://bit.ly/CtVgv" rel="nofollow">http://bit.ly/CtVgv</a></p>
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	<item>
		<title>By: Full Interactivity On The Papervision 3D Object&#8217;s Surface &#124; Papervision Tutorials</title>
		<link>http://papervision2.com/advanced-interactivity-2/comment-page-2/#comment-13525</link>
		<dc:creator>Full Interactivity On The Papervision 3D Object&#8217;s Surface &#124; Papervision Tutorials</dc:creator>
		<pubDate>Thu, 07 May 2009 13:00:29 +0000</pubDate>
		<guid isPermaLink="false">http://papervision2.com/advanced-interactivity-2/#comment-13525</guid>
		<description>[...] tutorial will show you the easiest way of handling full interactivity on an object&#8217;s surface as if [...]</description>
		<content:encoded><![CDATA[<p>[...] tutorial will show you the easiest way of handling full interactivity on an object&#8217;s surface as if [...]</p>
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		<title>By: aytek</title>
		<link>http://papervision2.com/advanced-interactivity-2/comment-page-2/#comment-13458</link>
		<dc:creator>aytek</dc:creator>
		<pubDate>Wed, 06 May 2009 13:32:41 +0000</pubDate>
		<guid isPermaLink="false">http://papervision2.com/advanced-interactivity-2/#comment-13458</guid>
		<description>good way but I found a bug. rollover a button and wait its passing, after passing, the rollover state will continue. thereafter click your mouse but not move it. u ll see that all buttons will be clicked</description>
		<content:encoded><![CDATA[<p>good way but I found a bug. rollover a button and wait its passing, after passing, the rollover state will continue. thereafter click your mouse but not move it. u ll see that all buttons will be clicked</p>
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		<title>By: Chris</title>
		<link>http://papervision2.com/advanced-interactivity-2/comment-page-2/#comment-10603</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Fri, 27 Mar 2009 08:27:08 +0000</pubDate>
		<guid isPermaLink="false">http://papervision2.com/advanced-interactivity-2/#comment-10603</guid>
		<description>Like danielauer I wonder how to make this work when you have different movieclips on the different sides of the cube? I see 2 ways 1)you bundle the movieclips together in one large container movieclip, next to each other 2) In some way determine which face the mouse is over and change the container movieclip accordingly. Any ideas/suggestions on which approach to take?

Otherwise it works smoothly (and using textfields pose no problems once you embed the fonts).</description>
		<content:encoded><![CDATA[<p>Like danielauer I wonder how to make this work when you have different movieclips on the different sides of the cube? I see 2 ways 1)you bundle the movieclips together in one large container movieclip, next to each other 2) In some way determine which face the mouse is over and change the container movieclip accordingly. Any ideas/suggestions on which approach to take?</p>
<p>Otherwise it works smoothly (and using textfields pose no problems once you embed the fonts).</p>
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		<title>By: fayssal tahtoub</title>
		<link>http://papervision2.com/advanced-interactivity-2/comment-page-2/#comment-7499</link>
		<dc:creator>fayssal tahtoub</dc:creator>
		<pubDate>Thu, 12 Feb 2009 10:41:20 +0000</pubDate>
		<guid isPermaLink="false">http://papervision2.com/advanced-interactivity-2/#comment-7499</guid>
		<description>i make the same with an other exemple but mybutton can&#039;t listing to click,thnks</description>
		<content:encoded><![CDATA[<p>i make the same with an other exemple but mybutton can&#8217;t listing to click,thnks</p>
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	<item>
		<title>By: Pathfinder Development &#187; Papervision3d 2.0 (Great White) in Flex 3 (Part I)</title>
		<link>http://papervision2.com/advanced-interactivity-2/comment-page-2/#comment-4030</link>
		<dc:creator>Pathfinder Development &#187; Papervision3d 2.0 (Great White) in Flex 3 (Part I)</dc:creator>
		<pubDate>Tue, 16 Dec 2008 17:49:30 +0000</pubDate>
		<guid isPermaLink="false">http://papervision2.com/advanced-interactivity-2/#comment-4030</guid>
		<description>[...] And the priceless tutorial that sets you off on 3d interaction path (i.e. the fun [...]</description>
		<content:encoded><![CDATA[<p>[...] And the priceless tutorial that sets you off on 3d interaction path (i.e. the fun [...]</p>
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	<item>
		<title>By: zap</title>
		<link>http://papervision2.com/advanced-interactivity-2/comment-page-2/#comment-3342</link>
		<dc:creator>zap</dc:creator>
		<pubDate>Tue, 18 Nov 2008 11:31:27 +0000</pubDate>
		<guid isPermaLink="false">http://papervision2.com/advanced-interactivity-2/#comment-3342</guid>
		<description>Thanks kantowitch!!</description>
		<content:encoded><![CDATA[<p>Thanks kantowitch!!</p>
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