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	<title>Comments on: A Simple Papervision Carousel</title>
	<atom:link href="http://papervision2.com/a-simple-papervision-carousel/feed/" rel="self" type="application/rss+xml" />
	<link>http://papervision2.com/a-simple-papervision-carousel/</link>
	<description>Papervision2.com - Best resource for Papervision3d tutorials</description>
	<lastBuildDate>Thu, 15 Jul 2010 18:38:35 +0000</lastBuildDate>
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		<title>By: Felix</title>
		<link>http://papervision2.com/a-simple-papervision-carousel/comment-page-1/#comment-47797</link>
		<dc:creator>Felix</dc:creator>
		<pubDate>Fri, 30 Apr 2010 21:09:47 +0000</pubDate>
		<guid isPermaLink="false">http://papervision2.com/?p=349#comment-47797</guid>
		<description>I wonder if it can be modified so it looks like what iAds Toy Story 3 HTML5 menu? Without the arrows to control the movement, but just drag the items to make it move, then when click link to other pages. I really want to see such can be done in papervision - vertical draggable 3D carousel using XML to define the photos and links~~~~I am too greedy, hahaha</description>
		<content:encoded><![CDATA[<p>I wonder if it can be modified so it looks like what iAds Toy Story 3 HTML5 menu? Without the arrows to control the movement, but just drag the items to make it move, then when click link to other pages. I really want to see such can be done in papervision &#8211; vertical draggable 3D carousel using XML to define the photos and links~~~~I am too greedy, hahaha</p>
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	<item>
		<title>By: Cecilia</title>
		<link>http://papervision2.com/a-simple-papervision-carousel/comment-page-1/#comment-31917</link>
		<dc:creator>Cecilia</dc:creator>
		<pubDate>Mon, 22 Feb 2010 19:06:18 +0000</pubDate>
		<guid isPermaLink="false">http://papervision2.com/?p=349#comment-31917</guid>
		<description>Hello! 
Thank you so much for the tutorial, but I have  a question, I need to incorporate more images in the carousel. I try to do with XML such as in other example that you have but a can´t.
PD: Sorry for my english I don´t speak so good.</description>
		<content:encoded><![CDATA[<p>Hello!<br />
Thank you so much for the tutorial, but I have  a question, I need to incorporate more images in the carousel. I try to do with XML such as in other example that you have but a can´t.<br />
PD: Sorry for my english I don´t speak so good.</p>
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	</item>
	<item>
		<title>By: Mickie</title>
		<link>http://papervision2.com/a-simple-papervision-carousel/comment-page-1/#comment-31549</link>
		<dc:creator>Mickie</dc:creator>
		<pubDate>Fri, 19 Feb 2010 13:25:32 +0000</pubDate>
		<guid isPermaLink="false">http://papervision2.com/?p=349#comment-31549</guid>
		<description>Ok so I figured out if I add this to the render camera code it rotates the carousel to the mouse:

	var dist2:Number = ((stage.mouseX) - stage.stageWidth * 0.5) * 0.0002;
	angle += dist2;
	cam.x = Math.cos(angle) * 1000;
	cam.z = Math.sin(angle) * 1000;

But I still would like to add a max speed. It also seems to go faster if the mouse if on the left and pretty slow if mouse is on the right Does anyone know why that is doing it and how to fix it? Also how could I insert an image into the center of the carousel that does not move/rotate? Thanks for the help!</description>
		<content:encoded><![CDATA[<p>Ok so I figured out if I add this to the render camera code it rotates the carousel to the mouse:</p>
<p>	var dist2:Number = ((stage.mouseX) &#8211; stage.stageWidth * 0.5) * 0.0002;<br />
	angle += dist2;<br />
	cam.x = Math.cos(angle) * 1000;<br />
	cam.z = Math.sin(angle) * 1000;</p>
<p>But I still would like to add a max speed. It also seems to go faster if the mouse if on the left and pretty slow if mouse is on the right Does anyone know why that is doing it and how to fix it? Also how could I insert an image into the center of the carousel that does not move/rotate? Thanks for the help!</p>
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	</item>
	<item>
		<title>By: Mickie</title>
		<link>http://papervision2.com/a-simple-papervision-carousel/comment-page-1/#comment-31477</link>
		<dc:creator>Mickie</dc:creator>
		<pubDate>Thu, 18 Feb 2010 21:21:50 +0000</pubDate>
		<guid isPermaLink="false">http://papervision2.com/?p=349#comment-31477</guid>
		<description>Thanks for the tutorial. I am new to flash and as3, and am having a hard time. I can&#039;t seem to figure out how to make this carousel rotate relative to the position of the mouse (similar to your cow example). I also would like to set a min and max speed. Can someone help me please : )

Thanks</description>
		<content:encoded><![CDATA[<p>Thanks for the tutorial. I am new to flash and as3, and am having a hard time. I can&#8217;t seem to figure out how to make this carousel rotate relative to the position of the mouse (similar to your cow example). I also would like to set a min and max speed. Can someone help me please : )</p>
<p>Thanks</p>
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	<item>
		<title>By: rabby</title>
		<link>http://papervision2.com/a-simple-papervision-carousel/comment-page-1/#comment-30248</link>
		<dc:creator>rabby</dc:creator>
		<pubDate>Thu, 11 Feb 2010 15:49:01 +0000</pubDate>
		<guid isPermaLink="false">http://papervision2.com/?p=349#comment-30248</guid>
		<description>Heho,
Had to deal with the same issue last year. It was a bit confusing because the mat.interactive must be true and the plane gets the eventlistener.
Next confusion came with the event which can not be the standard events, but has to be InteractiveScene3DEvent and took lots of hours of reading through the source :-)
After that, it took some more minutes to find out the viewport.interactive which is not directly addressed anywhere in this sample, but played with viewport in another papervision test already.
Now it&#039;s working properly.
Congratulation, papervision is a really cool &quot;library&quot;.
Best regards,
rabby</description>
		<content:encoded><![CDATA[<p>Heho,<br />
Had to deal with the same issue last year. It was a bit confusing because the mat.interactive must be true and the plane gets the eventlistener.<br />
Next confusion came with the event which can not be the standard events, but has to be InteractiveScene3DEvent and took lots of hours of reading through the source :-)<br />
After that, it took some more minutes to find out the viewport.interactive which is not directly addressed anywhere in this sample, but played with viewport in another papervision test already.<br />
Now it&#8217;s working properly.<br />
Congratulation, papervision is a really cool &#8220;library&#8221;.<br />
Best regards,<br />
rabby</p>
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	<item>
		<title>By: Charlie</title>
		<link>http://papervision2.com/a-simple-papervision-carousel/comment-page-1/#comment-30137</link>
		<dc:creator>Charlie</dc:creator>
		<pubDate>Wed, 10 Feb 2010 16:40:46 +0000</pubDate>
		<guid isPermaLink="false">http://papervision2.com/?p=349#comment-30137</guid>
		<description>You&#039;re on the right track. Yes the material &quot;mat.interactive = true;&quot; needs to be set. When you are doing mouse events you do not apply them to the material but to the object. so instead of mat.addEventListener you will do plane.addEventListener and instead of using a MouseEvent you need to use an InteractiveScene3DEvent as follows:

plane.addEventListener(InteractiveScene3DEvent.OBJECT_PRESS, onPlaneClick);

The other thing to keep in mind is that you need to make sure that your viewport is set to interactive as well. 

viewport.interactive = true;

Do that and you should have success.

Charlie</description>
		<content:encoded><![CDATA[<p>You&#8217;re on the right track. Yes the material &#8220;mat.interactive = true;&#8221; needs to be set. When you are doing mouse events you do not apply them to the material but to the object. so instead of mat.addEventListener you will do plane.addEventListener and instead of using a MouseEvent you need to use an InteractiveScene3DEvent as follows:</p>
<p>plane.addEventListener(InteractiveScene3DEvent.OBJECT_PRESS, onPlaneClick);</p>
<p>The other thing to keep in mind is that you need to make sure that your viewport is set to interactive as well. </p>
<p>viewport.interactive = true;</p>
<p>Do that and you should have success.</p>
<p>Charlie</p>
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	<item>
		<title>By: axel</title>
		<link>http://papervision2.com/a-simple-papervision-carousel/comment-page-1/#comment-30136</link>
		<dc:creator>axel</dc:creator>
		<pubDate>Wed, 10 Feb 2010 16:33:51 +0000</pubDate>
		<guid isPermaLink="false">http://papervision2.com/?p=349#comment-30136</guid>
		<description>Hi,

the tutorial and view is great, but after one more desperate day with as, I still worry about this:
HOW TO MAKE THE IMAGES CLICK-ABLE.
I tried already any kind of AddEventListener... and also
 mat.interactive = true;
 mat.addEventListener(MouseEvent.CLICK, ClickFunction123);

But it looks like this event is not implemented :-(
Please help</description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>the tutorial and view is great, but after one more desperate day with as, I still worry about this:<br />
HOW TO MAKE THE IMAGES CLICK-ABLE.<br />
I tried already any kind of AddEventListener&#8230; and also<br />
 mat.interactive = true;<br />
 mat.addEventListener(MouseEvent.CLICK, ClickFunction123);</p>
<p>But it looks like this event is not implemented :-(<br />
Please help</p>
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