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	<title>Comments on: 7. Basic Mouse Interaction</title>
	<link>http://papervision2.com/7-basic-mouse-interaction/</link>
	<description>The best resource for Papervision3d tutorials</description>
	<pubDate>Sat, 06 Sep 2008 00:19:02 +0000</pubDate>
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		<title>By: Fraanske</title>
		<link>http://papervision2.com/7-basic-mouse-interaction/#comment-1253</link>
		<dc:creator>Fraanske</dc:creator>
		<pubDate>Wed, 03 Sep 2008 17:11:02 +0000</pubDate>
		<guid>http://papervision2.com/7-basic-mouse-interaction/#comment-1253</guid>
		<description>Great tut, but I'd like to know some less basic techniques. With Great White out in the water, we get a whole set of new goodies such as shaders, but mouse interaction has become a bit more difficult. The only tut that gives me 100% what I need, is horribly complex (as in "too time consuming to deploy quickly"). I'd like to know a technique that was more like 1.7, when you could attach filters and EventHandlers to a 3DObject's internal container sprite. I'd like to know how to set EventHandlers on objects directly, instead of handling MouseEvents on the Stage. Still, I like your tut to display a single object: it's perfect for that purpose!</description>
		<content:encoded><![CDATA[<p>Great tut, but I&#8217;d like to know some less basic techniques. With Great White out in the water, we get a whole set of new goodies such as shaders, but mouse interaction has become a bit more difficult. The only tut that gives me 100% what I need, is horribly complex (as in &#8220;too time consuming to deploy quickly&#8221;). I&#8217;d like to know a technique that was more like 1.7, when you could attach filters and EventHandlers to a 3DObject&#8217;s internal container sprite. I&#8217;d like to know how to set EventHandlers on objects directly, instead of handling MouseEvents on the Stage. Still, I like your tut to display a single object: it&#8217;s perfect for that purpose!</p>
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		<title>By: Hebi Flash Blog &#187; 9 navigations pour la 3D sur le web&#8230; et plus ?</title>
		<link>http://papervision2.com/7-basic-mouse-interaction/#comment-905</link>
		<dc:creator>Hebi Flash Blog &#187; 9 navigations pour la 3D sur le web&#8230; et plus ?</dc:creator>
		<pubDate>Mon, 04 Aug 2008 00:57:30 +0000</pubDate>
		<guid>http://papervision2.com/7-basic-mouse-interaction/#comment-905</guid>
		<description>[...] en place technique est facile à réaliser et l&#8217;effet saisissant quoique limité. exemple : L&#8217;exemple de la vache ou plus complexe Screenvader, Tiltviewer&#8230; [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] en place technique est facile à réaliser et l&#8217;effet saisissant quoique limité. exemple : L&#8217;exemple de la vache ou plus complexe Screenvader, Tiltviewer&#8230; [&#8230;]</p>
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		<title>By: Jay</title>
		<link>http://papervision2.com/7-basic-mouse-interaction/#comment-900</link>
		<dc:creator>Jay</dc:creator>
		<pubDate>Sun, 03 Aug 2008 07:35:40 +0000</pubDate>
		<guid>http://papervision2.com/7-basic-mouse-interaction/#comment-900</guid>
		<description>@jasonw:

Probably the codebase has changed.
Using camera.lookAt( cow ) inside the processFrame() method fixes it for me.</description>
		<content:encoded><![CDATA[<p>@jasonw:</p>
<p>Probably the codebase has changed.<br />
Using camera.lookAt( cow ) inside the processFrame() method fixes it for me.</p>
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		<title>By: Peter Pawan&#8217;s Blog &#187; 3D in Flash. First steps.</title>
		<link>http://papervision2.com/7-basic-mouse-interaction/#comment-607</link>
		<dc:creator>Peter Pawan&#8217;s Blog &#187; 3D in Flash. First steps.</dc:creator>
		<pubDate>Sat, 05 Jul 2008 06:39:52 +0000</pubDate>
		<guid>http://papervision2.com/7-basic-mouse-interaction/#comment-607</guid>
		<description>[...] tutorials over at this site definitely helps. I extended a base class downloaded from that site to get all the boilerplate code [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] tutorials over at this site definitely helps. I extended a base class downloaded from that site to get all the boilerplate code [&#8230;]</p>
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		<title>By: jasonw</title>
		<link>http://papervision2.com/7-basic-mouse-interaction/#comment-604</link>
		<dc:creator>jasonw</dc:creator>
		<pubDate>Sat, 05 Jul 2008 05:07:32 +0000</pubDate>
		<guid>http://papervision2.com/7-basic-mouse-interaction/#comment-604</guid>
		<description>My cow doesn't stay locked to the center of the screen when I move my mouse vertically. The cow moves up and down vertically. The rotation works fine, I just can't figure out why the cow won't stay centered when I move my mouse along the Y axis.

Any ideas?</description>
		<content:encoded><![CDATA[<p>My cow doesn&#8217;t stay locked to the center of the screen when I move my mouse vertically. The cow moves up and down vertically. The rotation works fine, I just can&#8217;t figure out why the cow won&#8217;t stay centered when I move my mouse along the Y axis.</p>
<p>Any ideas?</p>
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		<title>By: Demo 080526 ～ 3D 球體 &#171; Markvann + ActionScript</title>
		<link>http://papervision2.com/7-basic-mouse-interaction/#comment-576</link>
		<dc:creator>Demo 080526 ～ 3D 球體 &#171; Markvann + ActionScript</dc:creator>
		<pubDate>Sat, 28 Jun 2008 13:13:12 +0000</pubDate>
		<guid>http://papervision2.com/7-basic-mouse-interaction/#comment-576</guid>
		<description>[...] 不能轉球，那就移動 camera ；參考 Basic Mouse Interaction，搞定！     &#171; Demo 080523 ～ 3D&#160;螺旋 Demo 080527 ～ iTune&#160;封面 [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] 不能轉球，那就移動 camera ；參考 Basic Mouse Interaction，搞定！     &laquo; Demo 080523 ～ 3D&nbsp;螺旋 Demo 080527 ～ iTune&nbsp;封面 [&#8230;]</p>
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		<title>By: cih</title>
		<link>http://papervision2.com/7-basic-mouse-interaction/#comment-510</link>
		<dc:creator>cih</dc:creator>
		<pubDate>Sun, 08 Jun 2008 23:50:10 +0000</pubDate>
		<guid>http://papervision2.com/7-basic-mouse-interaction/#comment-510</guid>
		<description>Thank you for the great tutorials, we are expecting more : )

a question: I have a project where the user can create a painting and then attach the painting to the 3D model as a texture. I can update the texture png while the swf is still running, but cannot update the texture on the model. Removing and adding "cow" child does not update the texture. How can I remove the "cow var" totally to be able to add later?

Thanks a lot!</description>
		<content:encoded><![CDATA[<p>Thank you for the great tutorials, we are expecting more : )</p>
<p>a question: I have a project where the user can create a painting and then attach the painting to the 3D model as a texture. I can update the texture png while the swf is still running, but cannot update the texture on the model. Removing and adding &#8220;cow&#8221; child does not update the texture. How can I remove the &#8220;cow var&#8221; totally to be able to add later?</p>
<p>Thanks a lot!</p>
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		<title>By: Hokusai_spain</title>
		<link>http://papervision2.com/7-basic-mouse-interaction/#comment-317</link>
		<dc:creator>Hokusai_spain</dc:creator>
		<pubDate>Fri, 04 Apr 2008 16:41:46 +0000</pubDate>
		<guid>http://papervision2.com/7-basic-mouse-interaction/#comment-317</guid>
		<description>Kea, maybe your problem is the sandbox security model. A explains about sandbox: work.whoischarles.com/files/flash_player_9_security_model.pdf</description>
		<content:encoded><![CDATA[<p>Kea, maybe your problem is the sandbox security model. A explains about sandbox: work.whoischarles.com/files/flash_player_9_security_model.pdf</p>
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	<item>
		<title>By: kea</title>
		<link>http://papervision2.com/7-basic-mouse-interaction/#comment-258</link>
		<dc:creator>kea</dc:creator>
		<pubDate>Sat, 22 Mar 2008 16:39:21 +0000</pubDate>
		<guid>http://papervision2.com/7-basic-mouse-interaction/#comment-258</guid>
		<description>First, I would like to thank you for this great work ! Papervision and flashdevelop look like great tools, but they definitely lack good tutorials. I can't tell you how grateful I am...
However, I feel realy stupid, as I am stuck with a problem I can't solve. It is probably simple, but I have to admit I am completely lost.
Everything is working fine with the tutorials. I've adapted this one to my object (a simple cube, instead of the cow...) When I test it, it does work fine (yeah ! I'm in 3D ! Awesome !)
Unfortunately, my ultimate goal is to put it on a website. Problem is : as soon as I move my swf file (on another folder or on my server), it doesn't work anymore. 
Even if I move also the .dae, the texture, the .as files and the obj folder. Even when I change all paths (relative or absolute, even in the XML file...what is this one for, anyway ?)
I've been trying for a few hours now, but no luck. I think I'm gona cry !
So in short : what files will I need to upload on my server ? And do you know how to solve what seems to be a path problem ?

Thank you again for the good work, anyway. :-)</description>
		<content:encoded><![CDATA[<p>First, I would like to thank you for this great work ! Papervision and flashdevelop look like great tools, but they definitely lack good tutorials. I can&#8217;t tell you how grateful I am&#8230;<br />
However, I feel realy stupid, as I am stuck with a problem I can&#8217;t solve. It is probably simple, but I have to admit I am completely lost.<br />
Everything is working fine with the tutorials. I&#8217;ve adapted this one to my object (a simple cube, instead of the cow&#8230;) When I test it, it does work fine (yeah ! I&#8217;m in 3D ! Awesome !)<br />
Unfortunately, my ultimate goal is to put it on a website. Problem is : as soon as I move my swf file (on another folder or on my server), it doesn&#8217;t work anymore.<br />
Even if I move also the .dae, the texture, the .as files and the obj folder. Even when I change all paths (relative or absolute, even in the XML file&#8230;what is this one for, anyway ?)<br />
I&#8217;ve been trying for a few hours now, but no luck. I think I&#8217;m gona cry !<br />
So in short : what files will I need to upload on my server ? And do you know how to solve what seems to be a path problem ?</p>
<p>Thank you again for the good work, anyway. <img src='http://papervision2.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /></p>
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		<title>By: webmaster</title>
		<link>http://papervision2.com/7-basic-mouse-interaction/#comment-228</link>
		<dc:creator>webmaster</dc:creator>
		<pubDate>Sat, 15 Mar 2008 21:21:57 +0000</pubDate>
		<guid>http://papervision2.com/7-basic-mouse-interaction/#comment-228</guid>
		<description>Yes It does work in Flex 3...
probably simple question: is the reason the cow is at the lower right of the screen always because of the coordinates in the orignal .dae file?</description>
		<content:encoded><![CDATA[<p>Yes It does work in Flex 3&#8230;<br />
probably simple question: is the reason the cow is at the lower right of the screen always because of the coordinates in the orignal .dae file?</p>
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